From Amstrad Action to UKAG: Jo Cook’s Amstrad Story

At the first UK Amstrad Group meet, Jo Cook shared the story of how Amstrad became such an important part of her life.

Starting with her first CPC 464, Jo talked about favourite games, helping her dad run Merline-Serve, writing for WACCI and eventually contributing to Amstrad Action while still a teenager.

The presentation also includes memories of Future Publishing, the Amstrad Action team, reviewing software and hardware, and how those early experiences helped shape Jo’s later career in journalism, training and learning and development.

It is a funny, personal and sometimes emotional look back at Amstrad, family, writing and community.

Watch the full presentation on YouTube!

Transcript from TechSmith Audiate:

My name is Jo Cook. And how many of you have read Amstrad Action? A few. You won’t remember my articles because I quite frankly don’t remember my articles. But I was published under Angela Cook. I just thought I’d give a little bit of an insight into what it was like working at AA.

And usually the first question is, how did you get to work for AA? So to start there, you know, I have to go back in time just a little bit. And here we are. So unfortunately, we didn’t have that many pictures back in the 1980s like we do now. Eight million pictures a day.

I have used ChatGPT, love it or loathe it, to create some images from some reference stuff. The very first Amstrad that I ever had was a 464. It was bought by my mum and dad, and my stepdad paid the extra to get the colour monitor. So we have the very posh setup.

Now this is put together by AI. Can anybody spot any issues other than my haircut… Yeah, the panel on the 464 the connectors and that is all shades of wrong.

So it’s not perfect, but it gives you a flavour. Yes, reminiscent of. So, we played obviously as kids all sorts of games. Arkanoid was a favourite. Who likes Arkanoid?

Hey, who loves Chuckie Egg? Hey, I can still hear the music. Dun dun dun dun dun dun dun dun dun dun dun died again. Also, my brother and I loved playing Gauntlet. Did anyone play gauntlet back in the day?

Yeah. We often got to, like, level 99, and then it would crash. It’s like, no. My brother listened to one of my Retro Hour podcast, I think it was.

This and I can’t believe you didn’t mention Boulder Dash. You didn’t mention tubing and, or the other swimming one, which I can’t remember the name of. So I’ve put that in there for him, but obviously lots and lots of other games. But some of those were some favourites. One of the reasons we got so deeply into the Amstrad CPC was my late dad.

Um, and he kind of really got into this. He was into the electronics part of it. And, really, we needed a way to fund the hobby because, you know, computers were expensive back then. And this is my dad with his CPC 6128 and a DMP, I think, two thousand printer, I can’t remember now, Up in the corner there. Although this is taken a little bit later in the 1990s and what you’ve got kind of on the left of him, some gray disc boxes.

That was King Arthur’s domain PD library. We we sort of inherited it from someone, although I’ve got no idea who that’s lost in the annals of time. And my dad liked to tinker with things and mod things. And so we have what we call affectionately the Franken CPC, because there’s all sorts of things he did and rumble boards and extras and plugged in. We still have a lot of it today. Simon still got the chassis.

He’s he’s removed a lot of the components, but we’ve still got, um, a lot of what’s going on in there. Now, admittedly, this picture was a little bit later into the early 2000s where you can see a couple of PCs. But my dad’s 6128 still sitting there. And what’s on the cover on the left is a PCW that was probably a 9512. So we definitely were still into this way into the two thousands. This is another ChatGPT image.

We ran something called Merline-Serve and yes, it should really be pronounced Merline. And it was called Merline-Serve because my dad had King Arthur’s domain. So I was therefore Merlin and we ran Merline-Serve. That’s the entire branding behind that. But basically, it was just a way to fund the hobby.

We would buy and sell kit. My dad would do some repairs. Not everything was a Franken-CPC. And this is a ChatGPT image from some reference photos and some prompts.

And scarily, it is not too far from from the truth. Rob, do you remember back in the day? It’s it’s pretty close, isn’t it? Which is… A bit scary.

Yeah. And it’s…I’ll be honest. There was a time it became a little bit of a problem, the hobby that we had, but we’re gonna gloss very quickly past that and focus on all the good stuff. This is a quite a bad ChatGPT rendering if you ask me, but it gives you an idea. I did say make my dad, soldering a PCW, PCB board, and that’s what it came up with.

So I’ve no idea what PCW it thinks that is. But it does give you an idea. I was kind of running more of the business side. Now I was a young teenager at this point, and I was handling the phone calls because, uh, it turns out, my dad, as I realized now, was an undiagnosed autistic. He probably had depression and stuff like that.

So he didn’t like talking to people. He definitely liked tinkering and doing that stuff. So I’m the one that handled kind of all the inventory and that kind of stuff. So I learned a lot from those years.

Does anybody remember WACCI, the fanzine WACCI? Oh, a couple of nods. Not many hands. So this was a fanzine rather than a magazine.

It was quite a technical magazine, um, but it was one of the bigger, if not the biggest one in the UK. And my, dad ran the tape library for it for a while. I got involved with it as well. I wrote some stuff, and I wasn’t that techie.

So I have got a technical background, but not techie anything like some of the guys are here today. So I focused very much on things like reviews and interviews. So I, reviewed fluff. Now this came much later in the Amstrad days.

Does anybody remember fluff? Yeah. It was a bit like a candy floss pink Sonic the Hedgehog. It’s kind of how I liked it at the time.

And it was written by a guy called Rob Buckley, and, so I interviewed him. I became really good friends with him, but I’d never met the guy in real life. How I got writing for AA, it was through Rob Buckley, because Rob had, was going to be writing the basically basic comment column to teach people how to do basic programming. But he was notoriously bad at deadlines.

So enter someone stage left who said, well, I can help with that. I’ll keep you to deadline. I’ll do kind of the article bit. You do the bit that I have no clue about, the programming.

So between us, that’s what we did. So he’d send me the type in. I’d write the article and put it on a three and a half inch floppy disk, post it off. So those were the deadlines where you had to kind of make sure you were sending it two weeks ahead of time, which I never did.

It was always late even though I’m supposed to keep Rob Buckley on time. Um, and, can you spot all the spelling mistake of basically up there? Basickly, Basick. This is Angela Cook with an e. The next month, they got it right.

So so that was rather nice, indeed. So that’s what started me writing for, Amsterdam. I was still a teenager. I was maybe fifteen when this happened.

I started all of this very young. It was a real joy to see in a column, in, like, the first or second page, and then it had things like, the contributors. And there’s my name in there, and I kinda got a bit of a thrill from it. And I still get that thrill today, whether it’s a podcast or an interview or a YouTube video, all of that kind of still thing or report that I’ve written for work.

I still kind of get that little thrill, which is absolutely lovely.

Another ChatGPT image for you. So this is, um, rendered as if were in, Future Publishing who started Amstrad Action. How many of you know that Amstrad Action was the first magazine for future publishing? A few if you do.

And that’s kind of why AA, stayed running for so long. So it got down to literally, like, half a page, by the end of it, and he put it in front of a fan and it would blow away. But that’s because Chris, Anderson, whatever his name is, who started AA and started Future Publishing, had that bit of passion and that bit of love, which is very nice. We’ve probably got a couple of more years out of AA because of that.

So when I was sixteen, I went and did some work experience at Future Publishing. And the office looks a little bit like this, quite frankly. Lots of PCs. It was the first time I got to use the Internet. And, it wasn’t the web like it is now.

But, you know, how many of you were using the Internet way back in the early 1990s? A lot of you are a lot older than me. Excellent. And, um, it was very different to now.

I was connecting to servers and seeing lists of things, and I didn’t really quite get what it was about. I knew it was something different. I knew it was kind of big and important, but not not really. And this, handsome fellow here is supposed to be Simon Forrester, who, wrote for Amstrad Action. He went on to edit Commodore format, and he’s been big in, computer stuff ever since.

And I remember one day sitting there just playing on this kind of Internet newfangled thing, and he was searching through this big box and looking for the cover tape, I think, for Commodore format. He was behind time. He was desperately searching for it. And eventually, he found it.

I found it. But Simon Forrester was about six foot four. And to give you an idea, I’m six foot one. And there were fans in the ceiling. And, yeah, luckily, it mangled the cassette box and not the cassette because and there was a lot of swearing that day, but it was all okay.

Um, so I spent the week there, and, there was Karen Levell.

There was, Andy Golder [Goldberg] and, Simon I spent some time with. Karen Lovell was the editor at the time…and just got to do magazine e things, which was all really fun and just see how that worked in the office environment. It was all a bit new. And so this is another ChatGPT rendering.

There was a time I remember being in the courtyard with Simon, and he was well known to be an arachnophobe. And I didn’t like spiders one little bit. And there was a very funny time where we’re both literally in a corner of the courtyard. And, you know, we’re both big people, and it’s Karen Lovell about five foot four coming over and stamping on the spider for us and saving us. And I love this ChatGPT image because I’ve said, you know, did ChatGPT was scared of the spider in the picture and that kind of thing. Do you see that she’s got a third shoe to hit the spider with? But I decided to this is like the fourth version of this picture.

I was like, I’m just gonna leave this one here because I think it’s funny, and it tells us a lot about, um, about how AI is rendering these things…So, with Amstrad Action, it was really, really good fun to see things like the cover art. When that came through, because I wasn’t in the office all the time, I was a freelancer. When my magazine came through was the first time I saw it, the same as anybody else. And to know that my feature was on the cover, I mean, that would just make your whole week, quite frankly. This is one of my favourite ones, partly because it was so bright and so colourful.

It was also about edutainment. Does anybody remember that term, edutainment? Oh, oh, the Saint Croans. Like the small thing.

So it was all about educational software and, getting kids to learn. And my mum was a child minder. So I had this ready audience of people I could subject to 1990s and early 2000s edutainment. So that was another thing I did.

There was another feature, uh, cover feature. So this one was about all sort of different types of software. This is Richard Wildey on the left, and that’s another one of my dad’s, and we covered some stuff about public domain. BrunWord, I reviewed.

Well, I spoke to somebody earlier on. I think it was maybe Christopher saying, there’s so much we don’t remember. Is you the same? We’re just like, it was thirty years ago.

I’ve got no clue. And as part of the research for this, were going through things like WACCI and, some of the other fan scenes I wrote. And there was an article I’d written. It wasn’t this one, but it was similar about going to a computer fair or something in Surrey.

And Simon, who’s my other half, said, well, whereabouts in Surrey was that? I was like, I’ve got no clue. I don’t remember this in the slightest. I have a vague recollection of that one. So it has been quite nice to go back through some of these things.

This is one of my favourite features because I was writing all the time.

I wrote about the different word processors that were available for the CPC. So how many of you were a Tasword users? Does anybody have all one, two? Okay.

How many of you were BrunWord people? And Protext. How many of you are Protext? Oh, yay.

Protext. That was my favourite. Loved Protext. One of my favourite features on Protext is if you accidentally got two letters the wrong way around that you did t e h, you could do like control a or something like that, and it would switch the two letters back for you.

Loved that feature. Obviously, today, it’s a little bit different with what we’ve got. Um, so I did things like I reviewed software such as who said that another…thing from Rob Buckley. And if I’d known that later I was gonna end up selling his software, I would have given him better reviews, quite frankly, unfortunately. But I ended up selling his software a little bit later on because he was just another really good example of he was good at his programming, but he wasn’t a salesperson.

Not that I am. But I got involved in the marketing and the people aspect of that. This is a terribly embarrassing photo, but this was circa ninety six ninety seven when WACCI had a convention. I’ve got Richard Wildey on the left. This handsome gentleman, in the sunglasses, Simon Green.

You may have heard of him. Richard Fairhurst, who went on to edit WACCI later on, some Angela person, Rob Scott, who is here today, everybody, and a guy called Simon Matthews at the end, and were working on something called BTL. Did anybody come across BTL? Yeah.

A couple of years. It was a little bit underground. It was a little bit what’s a good word for it, Rob? Risky.

Risky. It was very risky. We didn’t pull many punches, um, it must be said. So after Amstrad action, I worked on it until the very last, issue, issue 117.

I was also writing for Micromart and PC Mart. Does anybody remember those back in the day? Yep. I was reviewing stuff, so it was all about kind of like, I really want a new set of speakers. So let me invent an idea to go and, review some of those.

And I got some through, and I remember having a Microsoft subwoofer, and it was quite big. And I remember saying to Rob at the time emailing him and saying, can I turn it on its side and put, like, my letter trays on top? And Rob came back and said, sure. Why don’t you put, like, some, daffodils in a vase on top too?

It’s like, okay. I’m assuming that I shouldn’t do that then. Fine. And there was another time I wanted a new monitor, so I said, hey.

Why don’t I review some monitors? And we had our in back bedroom, probably a little bit smaller than this room, full of 19 CRT monitors, 17, 18 and 19-inch. Couldn’t move in there. My head very understanding parents.

Uh, but I did get some free monitors, so it’s all good.

After that, I went and did some freelance training. So like I said, I was sort of technical, but not a programmer. I wasn’t really into fixing the hardware. But what it turned out I was quite good at was explaining things to people and helping them learn things.

So going from something kind of a bit technical for most people and being able to explain that. So I just put, like, advert in a Friday ad, come around your house, teach you how to use word, £10 an hour. So that was basically kind of where I started doing stuff. The CPCs that I had, I had a 6128. I also had a 6128 plus. I loved the plus keyboard, the design of it and the use of it, which is really nice.

And, where’s Chris? Where’s Novabuck? Where’s he gone? Oh, he’s disappeared.

I’ve got my red dwarf reference for him and everything, and he’s not even in the room. I don’t know. There’s no respect. Um, but we also had just loads of CPC stuff everywhere, the Amsoft, kind of firmware manuals and all of that kind of stuff. Also, we later on, I had a mega PC, the 386.

Does anybody have a mega PC? One or two of you. Did any of you want a mega PC? Oh, yes.

It was fabulous. And just the hours we plan spent playing Sonic. I also had the NC one hundred two hundred. My memories are fuzzy, quite frankly, around that. And I’d love to say, like, Roland referenced earlier on that I wrote a novel on it, but I was hired to ghost write a novel for someone else that sadly went nowhere. But it was really handy to go to their house, kind of have the conversation with them, and, you know, make all the notes and then go back and kind of type that up and put that together for them.

So all of the Amstrad actions, my dad had those along with pretty much everything else, quite frankly.

Preserving the collection. So we have to kind of think, what happened to those? How many of you recognize this place? Oh, yeah. A few of you.

So for those of you, um, that put your hands up, where is this place…Cave. The cave. So it’s the RMC, the cave. And it’s in swind I always say it’s Swindon. Stroud.

Thank you. My… Geography is not that great. But basically, it’s a museum of retro stuff. There’s a YouTube channel, and it’s all really good. And these are my dad’s Amstrad actions.

As my dad kind of got ill and later kind of passed away, we inherited a little bit more, if I’m honest, that I wanted…of his Amstrad kit because Simon, my other half, was very much into that. So a lot of her came back to our house, including the Amstrad actions. But there came a point where, you know, we just didn’t really have room for them and you’re not really using them every day. So Simon very generously donated them to the cave.

We went to see them. We want them to see them as like, hi. That’s not what we did. We went to the cave and they were there and it was really odd because they’re now in an archive.

So you can take them out and you can read them, but you have to put gloves on to turn the pages. And I was like, but these are my dad’s magazines. It’s just like it feels weird to be doing that. And there’s notes in there, and it’s just like the address for kind of the delivery and stuff.

But I’m really proud, a, that Simon did that, but also that they live on for other people, um, to appreciate as well.

So, since then, what have I done? Well, I’ve got into, some corporate training. That’s kind of my, area of expertise now. I work in workplace learning and development, so I’ve done a lot of this kind of stuff.

I’ve got my own company in learning development. I focus on things like virtual train the trainer. So if you’ve ever been on a bad Zoom or Teams training, that was nothing to do with me. If you’ve been on a good one, maybe that was a little bit to do with me. I’ve done keynote speaking.

I’ve spoken for companies like Adobe Connect, which is really good fun. Lot of conference stuff. I’m also now the editor of Training Journal, which is a learning and development. It was a magazine.

It’s now a content website. And when I got that job as editor, that felt like full circle for me because when I was thirteen, the first thing I wrote in wacky was I am thirteen and I want to be a journalist. Uh, and I went off and I studied journalism. And then I kind of landed in a classroom at some point.

I went, Wow, this is amazing. I love this bit of like standing up and speaking to people. And Simon Forrester, who I mentioned earlier on at Amstrad Action, he had said to me, you know, print is kind of dead. And this was way back in the early two mid 1990s, I should say. So he said, get into website design in HTML.

I’m like, okay. So I went and learned it, and I found it relatively easy to learn because things like Protext weren’t WYSIWYG. If you wanted something in bold, you had to do the bold and there would be a big b in a block colour and a big b in a block colour. And then when it printed out, you go, oh, it’s bold.

Yay. And basically, HTML is just markup language. That’s all you’re doing is saying this bit’s a hyperlink, now switch the hyperlink off. So I found it relatively easy to learn how to do that kind of thing.

Um, and that is everything that I wanted to tell you and to talk about.

UKAG 2026 treasure: New games for the CPC 464

A lot of great feedback has been received about the fantastic time had by all, at the inaugural UKAG meet and there were many highlights for me. One that made me particularly happy was the opportunity to buy two new games for my CPC 464.

Imagine that: the chance to buy multiple new games, on cassette, in 2026!

We had hopes that the UKAG buy and sell table would have some treasure and sure enough, one of our fantastic community brought a batch of new games, from Spain, personally, for attendees to buy.

Naturally they all sold out quickly, for the sum of £10 each, exactly what I used to pay for new cassette games in the 1980s.

Dark aliens

The two games on offer were:

  • Alien – The Xenomorph
  • The Dark Knight – Shadow of Madness

Both of these sail pretty close to the wind in terms of copyright… They’re best regarded as retro gaming tributes to great fiction characters!

Alien is the most recent of the two. Pleasingly you get to play as the Alien for once. You work through screens one at a time, retrieving your eggs, navigating jumps and ladders and avoiding being shot by mean astronauts.

I immediately messaged my sister on the day, we grew up watching the Alien movies at too young an age, and she always sympathised with the Alien. When Alien: Isolation was released, she pointed out that Fluffy (her nickname for the Alien) was just scared and confused, separated from her hive and queen.

So it’s 8-bit Sympathy for the Alien, I love the premise! It genuinely plays well too. The controls are smooth and responsive, making it possible to duck astronaut laser shots, pop up and immediately retort with an acid spit in a split second. The Alien is comprised of only a few pixels but the animation is nicely realised, details such as its long tail waving around during walking show the effort and refinement here.

I’m Amstradman

It was a treat to buy and try The Dark Knight – Shadow of Madness. This was another side on, screen flipping jump and shooter, but with some twists. Playing as an unknown superhero bearing no resemblance to any fictional property, hostages have to be located and rescued, while jumping, climbing, avoiding chemical drips and more.

The mechanics are unique and define the game, there is a smooth double-jump available, but only one per jump. You can throw a… character styled “boomerang”… but only once, you have to wait for it to return to you, and if thrown carelessly, it can jam on a platform or wall on the way back, requiring travel over to collect it back.

This all creates a more thoughtful, strategic experience, while still being fun, pick up and play action. The controls deserve a mention – so smooth! The jumping and double-jump is reminiscent of happy old platform experiences such as Super Mario Land on the Gameboy, which is a definite compliment.

Novaknight

Chris, aka Novabug, stalwart of the Amstrad scene and YouTuber extraordinaire joined me in trying The Dark Knight out – he filmed me playing it and tried it himself. Look out for it in a future episode on Novabug’s fantastic YouTube channel (and subscribe if you haven’t already!). We both loved the game, we can’t both be wrong!

Both games were a treat to play and it was so novel to pick up new Amstrad CPC games in 2026, and tapes at that. I hope this continues, I was mainly a gamer on my Amstrad, so I will always be on the lookout for new titles.

These are two terrific little games, genuinely enjoyable to play in their own right, with real refinement and polish in their controls, responses and gameplay. Both also are as good as any graphics and sound as I have ever seen on the Amstrad CPC. And I’m saying that as a green screen owner! Both games looked fantastic on my GT64 green screen and CTM64 colour monitors. Alien suited the eerie green glow and the title screen for The Dark Knight just popped on the green screen monitor. That also leads me to think that both games have been tested, developed and refined with care and passion for the scene.

Holy utility download Amstradman

Definitely get hold of a copy of each if you can. It’s easy to download them, though much more exclusive to get a physical copy – the kind of thing you only find at a UKAG meet!

Coming home from UKAG 2026 with two new Amstrad games was the icing on the cake for a fantastic day.

Do let us know if you’ve tried these games and if there are any other new titles the UKAG team should check out. Our machines continue to punch above their weight, 40 years on!



Roland Perry interview: Throw your heart into it

Speaking of the design and manufacture of the Amstrad CPC, architect of the machine, Roland Perry said, “We can make it twice as good if you spend another 5p on the components,” to the senior decision makers at the consumer electronics company back in the 1980’s.

And so they did!

“That’s where we’ve got the 27 colours from,” continues Roland.

“The 27 colours is six resistors! It’s absolutely nothing, it’s brain power, a very talented engineer who was on my team, but only six resistors.”

The interview

Roland Perry, who was responsible for the CPC development, was interviewed at our inaugural public meetup on the 21st June 2026.

The interviewed looked at what it was like working with Alan Sugar at Amstrad, including later being a consultant on the UK version of The Apprentice. Roland commented that Alan was:

“Very straightforward, plain speaking, honest… He in real life is absolutely the same as he is on that show, it’s not an act but it’s absolutely what he’s like”.

When taking his team to a Sinclair user show, Roland shared the vision of having an Amstrad version, which is team thought was just dreams. Low and behold, a year later Amstrad achieve that dream, “because everybody just threw their entire heart and effort” into the project.

Roland’s later work included being responsible for all those CompuServe and UK online CDs on magazine covers to get you on the internet, important work around the law for coercive control and more that you can see in our recording.

The video

You can watch the interview, hosted by our very own Jo Cook, including discussing the CPC mini and Roland’s advice for young programmers today.

If you want to see more videos of the day, just have a look the play list on our YouTube channel.

It was an honour and a pleasure having Roland with us on the day.

Transcript

Thank you to Nick Russell for the labour of love that was editing this transcript!

So without further ado, as they say in YouTube land, over to Roland Perry. Yes, our honorary president. Honorary means I’m not paid. Yes, because we’re all making so much money out of this event, Roland, many people, obviously, know you through the CPC and your Amstrad story.

But if we met in a garden somewhere, or a pub instead of a retro event, how would you introduce yourself these days? Well, I’d introduce myself as an antique dealer, who has a share in a community pub on the Cambridge-Essex border. Ok, and tell us a little bit more about that because that’s something quite recent for you, isn’t it? Well, I’ve always kind of not necessarily collected, but I’ve refrained from the throwing away, various artifacts from the 1980s, but more recently I’ve been trying to collect things.

Going to local auctions and house clearance and sales and things like that. And so I’ve got a little business, I think they call it a side hustle, something like that? Rachel Reeves wants to tax me, but you know, good luck with that. One of the things which I did soon after retirement from my main day job was to work in East Cambridge council, in a department, where some of my colleagues were responsible for communities of buildings of community assets of community interest, which were clubs, so pubs that want to close and turn themselves in sales of family home.

The council comes along and says, “We’re not going to give you a change of use planning permission for that because it still needs to be something to do with the community rather than just a family home.” And then, when one of those came up, after I’d left working for that department, one of them came up on the South Cambridgeshire border with Essex and I thought, “Well, this sounds like a good project to get involved in”, so I’ve been involved in that for two years now. I’ve been on television and all sorts of things like that. Pulling the first pint, I was unanimously voted onto the Management Committee last week and my next meeting is on Tuesday, so that’s one of my retirement jobs. That’s nothing at all to do with 8-bit computers, thank you very much.

But we all had lives around and extraneous to our 8-bit computers, but for many of us, me included, we can trace our lives back and our careers and things like that may be too having an 8-bit computer or that having a certain influence on our lives. And you’ve certainly heard from people in the past who say the CPC has changed their life. How does it feel, you know, some four decades later, for that to be the case and to be hearing those stories now? Well I’m very proud that so many people had a 464, or the later machines, bought for them and it started their career off in programming.

Mainly in software rather than in hardware or as my fiancee out there… who’s gone away. She’s a hardware person, but mainly in software and you know it just makes me so proud to see all these hundreds, maybe thousands of people who started their careers in programming by having an Amstrad, 8-bit computer for which I wrote a computer manual which was this thick and said, this isn’t just what it does but what you want to do with it and so here we are a generation later. And how many of you, let’s have a show of hands, would put yourself in that category of something like the CPC changed your life or was a big impact on your work and career?

Well I mean we’ve got a slightly biased audience I think, Roland, but for many of us it wasn’t just a computer we got for Christmas it’s something that’s really impacted what we do. And you’ve said here about you wrote this manual and your ambition for the CPC as I understand was much closer to something like the BBC Micro, which certainly in the UK was ubiquitous in schools. Lots of nods, OK, similar ages going on here I can see. From where did that vision come for you personally?

Well, because I’d, before I got involved in the Amstrad project, I’d been writing freelance for a computer… a public monthly publication doing reviews of all sorts of micros that turned up and I done quite an extensive review of the BBC micro which is a massively over-engineered, and in some sense, not a terribly useful computer. Although, those old computer mafia in Cambridge who would burn me at the stake for saying that! What I wanted was something where we could learn from the things they didn’t do as well as could have been done.

So we put together a proposal that turned out to be be the 464 and some people said this is going to be a game, it’s going to basically be a console, a games computer console, which happens to have a keyboard and a tape drive, and I thought well actually I’d prefer it to be something like an affordable BBC Microcomputer to teach people how to learn about computing but we managed to do all of them simultaneously. It’s like kind of spinning plates, you know, you see you just juggle it around. So that’s, I hope, what we did but I only was involved in the CPC project for about three years because then I moved on to PC compatibles and other stuff like that. And people will often ask me “What is your favourite CPC game?”.

So Roland, what is your favourite CPC game? Well the answer is I didn’t use to play them very much because I wasn’t a gamer. We used Harrier Attack on the prototypes to check the hardware worked. We had Indescomp turn up with Roland, that’s me, in the caves, and Roland, that’s me, doing something else.

And that was quite interesting, but I didn’t use to play them very much. But one day a chap from Gem software who happened to be just down the road, I think in Bishop’s Stortford, turned up and said “I’d like to write a game for the computer.”. And I said well come along, you know, here’s a desk in the corner, come along and do that. And that was Roland In Time.

So he wrote Rolnd In Time on a desk in the corner of my office, and every now and again, he would come along and say “What do you think about this?”. And I’d say “Well, it looks all right, you could try changing that and changing that, so he produced Roland In Time then about a year later he Roland In Space, which is probably my favorite game, because it’s got all the Doctor Who references in it. And about three years ago, it was referenced on the BBC’s Doctor Who programmme, because there was a scene on the BBC where the TARDIS landed in Isaac Newton’s Garden with a CPC as the console. Now I’m not a Doctor Who fan, but who here has seen that?

David Tennant comes out the TARDIS and he’s holding a CPC, wired to the TARDIS. Very nice, OK I didn’t know that. You learn something today; every day’s a school day. So speaking of kind of learning and you said about the manual that you created so the people could learn from that and you also put together the welcome tape.

Yeah, my job was to, as project manager, most of the engineering work was done by colleagues of mine because what I’ve always said is, if I could have designed the computer myself, it would have taken three years and we only had three months. I had to hire 10 other people to help me. And because most of them were very clever, very capable, and listened to what I said to them, we managed to get it done in this incredibly-accelerated timescale. And so, one of the things once we got the computer designed, that wasn’t the end of the project because lots of people designed a computer which was never going to sell to anybody because it didn’t have a user manual, it didn’t have any software, and it didn’t have a distribution channel.

So we got sucked into this whole thing about 50 games in Dixon’s on launch date and a manual and all sorts of other software, which just kind of completely consumed us for about two years afterwards. That’s the Amsoft thing, quite a lot of really capable, clever, loyal people who helped me do that but I’m very grateful. I know many of them today, unfortunately because I’m 73 … You don’t look a day over 72!

… a lot of my colleagues unfortunately are falling off their purchases at the moment so I’d like to get in contact with as many of them as possible, at least to say thank you for all the fish. So you said that working with Sir Alan Sugar was, I was going to use the word “easy”, perhaps that’s not the right word but that you were never in doubt about what you were supposed to be doing. Tell us a bit more about that.

Of course he wasn’t a “sir” then. Ok, Alan then. He was just just plain Alan Sugar and he’s very straightforward, plain speaking, honest. “I want you to do this, can you do it?”.

Most of the time I said “yes”. He said “Go and do it then”. We didn’t have to wait for three or four months for lawyer support, contracts, we just went often did it because we knew we’d get paid because at the time, Amstrad had a business model which was the complete opposite of GEC, which was the the other big, Alan Weinstock chairman. Their business model was you hire all these people to do things for you and paid them a three or four months later.

Amstrad’s business model was you hire people to do these things and you paid them a three or four days later, then they’re much more willing to work for you. And we could buy things from Japan, we could go to Japan and say “We’d like to buy a hundred thousand Z80 chips and we’re going to pay for them. And you were going to have the hundred thousand you weren’t just going to order a thousand were you. Whereas, Clive Sinclair, while I’ll never speak ill of the dead I suppose, he’d go to Japan and say “I want to buy a hundred thousand Z80 chips and he’d get delivered ten thousand of them and pay for five thousand of them, which pissed off the Japanese quite a lot.

Yeah, understandably. So when you were negotiating prices and, you know, you had this three-month timeline, were there any moments where the price pressure specifically nearly compromised the product? No, I didn’t negotiate the prices. That was people in Amstrad who’d been doing that job for decades.

They didn’t negotiate the prices. What I did was I said to them, this is the design for the computer we’ve got. We can make it twice as good if you spend another 5p on the components. OK, and how did that go down?

Usually fairly well. Because they trusted me, that when I said you got this computer you’re going to sell in Dixon’s for £300, which means you’re going to sell it to Dixon’s for £200, which means the factory in Japan’s going to sell it’s you for £150. You spend 5p more on some components and it’s going to be so much more attractive for your customers. That’s where we got the 27 colours from.

The 27 colours is six resistors. It’s absolutely nothing, it’s brain power, a very talented engineer who was on my team, but only six resistors. So this is something I think is really interesting about all the team that you had around you and all these talented people you were talking about, because Alan certainly in his autobiography says things about the boffins and how he’s not one of these kind of technical people and he talks about the Cambridge crowd quite a lot, even though his design team was full of this Cambridge crowd. How did that public persona compare to what you were working with?

It was very annoying because he decided to have this public persona which is, I’m the east-end barrow boy and I don’t understand computers and I don’t get on with Cambridge graduates. Except his entire business model was created by four or five or six Cambridge graduates. So, you know, we just had to bite our lip and say, “Well, we’re not going to criticize you in public.” He just had this completely different public persona to this private one when we were working together. Except on The Apprentice, if you watched that.

I was actually one of the consultants on the first episode of the apprentice, designing the tasks they did. He, in real life, is absolutely the same as he is on that show. It’s not an act but it’s absolutely what he’s like. And tell us more about getting involved in those tasks and working on The Apprentice.

Oh, all they did was they sent me a script, you know, storyboards, they called it in the industry. This is, we’re going to have this show, it’s going to have 10, 12 tasks. This is what they’re going to be, what do you think about that? And I said, well, this one you need to tune a bit, and that one you need to tune a bit, but apart from that, it’s reasonably good.

So we sent it all back, and that’s what created the first series of The Apprentice. The first series of The Apprentice was actually quite interesting, because it wasn’t just the first series in the world, because that was in the USA with that Trump man. You’ve probably heard of him. So they cloned it in the UK.

But every contestant on the first series of The Apprentice was at a crossroads in their life. They didn’t know what they were going to do next. So they thought, “Well, let’s apply to this game show and see what happens.”. And it was quite successful for many of them, not just the winner, but some of the, you know, runners-up also built a career based on that.

We’ve talked a little bit about the timeline, the teams you’ve had, you know, the costing, and all of that kind of stuff to do with the quality of the components. So you’ve obviously got quite a unique vantage point on that era of working for Amstrad. Is there anything that you wish the retro community would know or understand better about what it was like about how Amstrad really operated as a business at that time? You just need to understand that it was a community, OK?

It wasn’t just people working for an employer, because one of the things I did, I hired some people to be on my first team and about a month into the project. I hired a mini bus on a Sunday and drove them all to Alexandra Palace because there’s a Sinclair User Show. I said, “Come with me to this show and they all… they didn’t charge me over the time, they just said, “OK, we’ll come along.” And we went around the Sinclair User Show, whatever it was called, at Alexandra Palace, and I said, “One day we’ll have a show here which is bigger and better than this.” They all said, “You’re mad, never going to happen, you’re just dreaming.” And then about a year later, it was true, because everybody just threw their entire heart and effort, and everything they did into the project.

And if they didn’t throw everything about them into the project, then, “You’re fired!”. Go off and get a job with somebody else then. Nick Russell, who’s one of our co-organisers, has said, “You said you’re not much of a gamer. So what was your favorite software back in the day for the CPC?” Well, the one that was probably most influential was the welcome tape, because everyone forgot (he really likes his welcome tape!) Yeah, everyone forgot that it needed a welcome tape.

And so I said, “Well, I’m going to do a welcome tape.”. So I did it. There was nobody else who was going to. We’ve all worked in teams like that, I think, haven’t we.

And Vincente, I hope I’m saying our name correctly, has said, “Is there anything you would have changed in the original CPC design?” Well, this is one of these questions that everybody asks me at every one of these sessions and I’ve answered it 50 times, I’ve have made it a seven-bit printer port, because everyone keeps bitching and moaning at an 8-bit printer port, because everyone keeps bitching and moaning it’s only a 7-bit printer port. You are judging our “Machine of the Meet” today, and as you look around at what people have done with their machines, what horrifies you, and what impresses you about how the community is taking things way beyond your original design? None of the things have horrified me, it’s all delighted me. Ah, well, that’s not what he said to me earlier.

But no, that’s lovely. And to want to go a little bit beyond the CPC now, because as you, you often say, you know, that was a small part of your life, and you’ve had a slightly longer life, so it’s nice to celebrate some of the other things that you’ve done. And you talked about this PCW, and you told me earlier on that it’s a “6128 with better monocrome graphics”, is what I think you said to me, but built by the same team. What do you think the PCW got particularly right, for like, the ordinary user?

The main thing it got right was you could see an A4 letter on the screen, without scrolling sideways and up, down all the time. Plus, the software was designed by people who had been working on industrial-strength word processes previously, which is just a complete coincidence that it all fell into place. Yeah, and it was quite high-end, high-spec, machine, software. So it turned out to be a very high-spec word processor.

And when we were designing it, selling it originally, we thought “How long is it going to be before somebody else produces a clone that works better than this?”, as all these big American companies there’s these Japanese companies, they could just ride in and produce an IBM or a Sanyo or something else word processor, which was better than ours and cheaper than ours, and nobody ever did that, because we aced it the first time round, and nobody else could produce anything better. How many of you are PCW fans and had those back in the day, maybe? We certainly did. Does anybody have any of them now?

Oh, yeah, well obviously Simon does. There’s so many people who wrote their first novel, their first book, their first thesis on a PCW. Oh, and vicars who wrote their sermons on it. It was an absolutely great business machine, lovely.

You’ve spoken about your wife, and you and your wife, among many other things, helped pioneer, and I didn’t know this until talking to you, the cover CDs of CompuServe and UK Online. Did anybody have those cover CDs back in the day? Got on the internet a few of you. I still remember my CompuServe e-mail address was 106152,3157@compuserve.com [nerd alert!

–TN]. I don’t think it works though, so don’t try sending any emails to it. It was all about cutting acquisition costs, wasn’t it? And that was quite new, back then?

Yeah, back then, if you were a new business, startup business, in any sphere, for example, if you’re CompuServe, and you’re wanting to get new customers for your business, there’s a customer acquisition cost, which in those days, you had to do advertising, all sorts of other things, and it was about £40 or £50 a customer, which multiplied by 4 today, so it cost you £200 pounds to acquire a customer. And, but one of the cheaper ways to acquire a customer, was to put a cover disc on a magazine, all right? And so you draw people in – cover disc is free to the customer, it’s free to the magazine, so my wife was brilliant at the marketing in this, and she said, “OK, you need to stick a cover disc on the magazine with the biggest circulation in the UK, which at the time was… BBC Radio Times.

With circulation of, I don’t know, 8 or 10 million. Then all you have to do is prduce 8 or 10 million cover discs, ship them to the Radio Times printers, and they stick them on the cover, and it’s all in WH Smith’s or on to their subscribers. And it’s costs about a tenth as much to acquire a subscriber by doing that as doing conventional advertising, which is TV adverts, billboards, all sorts of other stuff that you’re doing. And your wife also had, she worked at Amstad for America, didn’t she?

Well, she was hired by Amstrad USA as their marketing manager, about a year before I met her. I still don’t understand why I didn’t bump into her for about a year, because it used to go over their quite a lot. I did eventually bump into her and I went to a trade show in April, I think it was Comdex Spring 1998. I went to the convention center, which is a bigger than Olympia or Earl’s Court, and I went in with Mark Simons, who’s Alan’s brother-in-law, and he’s married to Anne Simons, and he was at the time helping Amstrad Inc.

get set up. So I got sent over there just to help them get the booth set up, and my job was to go along just make sure everything works and everyone did what they were told, and I was stood there, I was on the balcony, mezzanine, overlooking the audience, overlooking the day on set up, and I said to Mark Simons, “Who’s that lady there who seems to be in charge of setting up the booth?” He said, “Oh, that’s Jennifer,” Then I said, “I’m taking her back home with me.” Was that in a suitcase, or a …? And so we all worked, you know, seven days a week, more than 12 hours a day. We just through everything we had at it, and it worked.

Well it certainly worked, we’ve still got the machines working now, so it’s a testament to that. And to bring us a little bit more up-to-date, a lovely prop here… So if you’ve never seen this, this is the CPC mini. How many of you have seen these?

Few of you have. So if you want to know more about it, speak to Simon who’s standing up at the back here. This is his one. He 3D printed and spent many hours and much swearing and doing all of the soldering in here.

So this is one that obviously you can do as a project yourself. It’s not one you can buy off the shelf. I would like to see that in the shops for £9.99. £9.99!?

Yeah, they’ll fly off the shelves. Tenner, Simon, will that do? For £9.99, yeah. So tell us more about how that could work.

Do you think that there would be a demand for it? I think there would be a demand for it. I don’t think there’s any electronics or hardware in it that you couldn’t, in sufficient quantity, manufacturer for about all £4-£5? Which means you could be £10 in the shops.

So, put your orders in with Roland! If you think about the younger generations now, you want to maybe build products or services or software. What kind of advice would you give them? I think I would encourage them if they wanted to learn about getting a foot hold in modern consumer electronics to buy a Raspberry Pi.

Because that was created by my great rivals at Acorn, but two decades later, and you can learn about it. You can design things nowadays, you can get an AI to write your software. You can probably today go to Gemini and say “Write me a CPC emulator for a Raspberry Pi”, and two minutes later it will give you all the code. Across everything you’ve done, is there anything you’ve done that you’re quietly most proud of?

I’m most proud of the work I did to protect vulnerable ladies from being killed by their husbands. Tell us more about that. Unfortunately, lots of ladies shack up with gentlemen who are not terribly sympathetic and they control them. It’s called ‘coercive control’.

Myself and my late wife wrote the law about coercive control in the UK and these gentlemen who they still turn up in news all the time, they treat their ladies as objects, not people, and they force them to do things like have babies and cook them dinner, and things like that. And I find that really quite unfortunate. So for a couple of years, one of our main jobs was not only introducing the legislation which makes that illegal, but also helping the ladies who had phoned up at 11 o’clock at night and say, “My husband says he’s going to kill me tomorrow morning if I don’t do what he tells me”. And we would then advise them what to do which is go to the Women’s Aid shelter in your town.

And they say, “Well how can I go to the Women’s Aid shelter in my town?”. And I said, “Call a taxi, any taxi, they know where the Women’s Aid shelter is. It will take you there and Women’s Aid will look after you.” And that was the bit that it just saved hundreds of lives, which I think is really important. That seems to be a theme from a lot of the stories that you’ve told is about just getting things down and working hard and getting things delivered.

And is that something that you find is a strength of yours through your work? It’s what I’m seeing. If you want something doing, persuade people to do it. I mean, when I was doing the software for the CPCs and the PCWs and the people at Locommotive, assisting me, going “Oh, it’s all a bit difficult.

We’ve got some bugs in this. We need to – it’s six o’clock on a Friday and when we need at least another four or five hours to talk this out. And I said, “OK, I’ll be down there at 10 o’clock this evening, then to pick it up when you finish.”. And I’d driving back and midnight.

You’ve got to keep the pace up. It’s not working a 40-hour week or a 35-hour week or bitching a morning about being paid only £80,000 a year to drive a train into the back of another one. You just need to get things done. So when we get things done and have our 20th anniversary of the UKAG meet-up, what do you hope – I will not be alive in 20 years’ time, I’m sorry about that!

What will people say in your memory? They’ll say he got things done. Perfect. Do we have some questions from the audience?

Did any other, major computer company try and poach you back in the 80s? No consumer companies, no. All of my customers when I worked from 1978 to 1982 doing small business computers, which basically multi-user today computers. Every single customer of mine tried to poach me, which got a bit tiresome after a while.

But no, no other consumer electronics company tried to coach me. But Sinclair had its own people. Acorn now it’s own people. I don’t know who else could have poached me.

Microsoft could have poached me, maybe? I don’t know. But they weren’t into home computers then. And I’ve just got one more thing as you are our honorary resident and we are very, very happy about that.

We just wanted to offer you a trophy just to say thank you for that. That will go in pride of place in my mancave at home. Fantastic. Thank you very much.

Thank you. So, Roland Perry, everybody, thank you very much.

UKAG 2026 through the eyes of the community

The dust has just about settled on out inaugural UKAG meet of 2026, and a fantastic time was had by all. But don’t take our word for it (which you can, we made videos too!), instead see what respected members of the retro community thought.

There has been some wonderful coverage of the day, that the UKAG team have all enjoyed watching:

Mark Fixes Stuff – 2 mins 24

Our old friend Mark, from the fantastic Mark Fixes Stuff channel, kindly dropped in on our event, filming a great report from the day. Thanks Mark!

Novabug – 18 mins 53

In depth chat and a kind review from Chris aka Novabug, stalwart of the Amstrad scene. Brilliant to have had you there on the day and thank you for your strong support for UKAG, from the very beginning. 

Retro Asylum – 19 mins 46

It was great to have Chris from the terrific Retro Asylum channel join us also. He got stuck in and spoke to everyone, trying out virtually every system, game and utility in the day – great stuff and that’s what events like this are all about. Thanks for the good company Chris!

Retronaut – 22 mins 54

A great report from Retronaut – we’re glad to have converted him into an Amstrad enthusiast! Look out for his chat with our Honorary President Roland Perry, for details on Old Number 2 – the ANT prototype shown at UKAG 2026.

Novabug’s UKAG 2026 Livestream – 5 hours 25

Novabug, you have truly surpassed yourself, kindly immortalising and livestreaming almost our entire event on the day – over 5 hours of retro Amstrad goodness! Be warned that there are some… hilarious but mature humoured comments from viewers during the stream. It was great to have so many enthusiasts join us remotely as well as in person, thanks to Chris. 

Sad you missed out?

Thanks to everyone who joined us on the day, or via the livestream above. UKAG will be exhibiting at VGE Nottingham on July 18th and we hope to have another day of Amstrad fun and friends. Come and say hello if you can make it!



The next UKAG meetup

It’s always great to see you, with or without your own Amstrad retro kit!

We will let you know when we have more events planned. The first to know are those on our WhatsApp community, so you are welcome to join that.

What is a meetup like?

If you haven’t been to our meetup, or a retro event before, you might be wondering what happens. You come along, reminisce, play with old machines, and do whatever takes your retro fancy!

This is a short 1 minute overview video of our inaugural event in June 2026:

And this is a longer 8 minute version with more detail:

How was it for you?

We’ve had our first public Amstrad user group meeting, and it was amazing! We didn’t really know what to expect. At one point, if there was more than the seven of us we would have been happy – and there was the best part of 40 retro geeks nerding out!

The UKAG organising group are over the moon and think it was a success all round. We’re debriefing, thinking and planning for the future – definitely watch this space and our Facebook page for more.

The day

We had a few events running, including a couple of high score competitions, some talks, and of course lots of chat around computers.

Lots of people had purchased table tickets, and they didn’t disappoint with the items they brought along. Our very own Adam brought along his stock CPC 464 and 6128. He and others played newish Batman and Alien games. And yes, you can see an M4 board on the back of the 6128.

There were lots of others with all sorts of Amstrads, including an NC100 and NC200, a CPC mini, a prototype and much more!

See what you missed!

If you couldn’t make the day, no problem at all – we have a video with the highlights for you to see what we are all about:

We will have the full Roland Perry interview and Jo Cook presentation coming soon as separate videos.

And if you want to share a shorter overview with your friends, it’s just here.

If this has whet your appetite, UKAG will be at the Video Games Expo in Nottingham on the 18th July 2026! We have partnered with VGE to get UKAG on the road.

Thank you so much every body for coming and making it a special day!